Undertale PC Review

Graphics

The art style in Undertale is outstanding. All the character sprites look amazing and characters like toriel look nicely done. Undertale is kind of like a blast to the past it has this beautiful retro look to it and it reminds me of megaman, pokemon red and earthbound. The graphics are nice and they look stunning on a 1920×1080 monitor. Overall i am a sucker for 16bit and the 16bit graphics in this game does not disappoint. 89/100  

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Music

This game for me wins the soundtrack of the year for 2015 because oh my GOD the soundtrack in this game is GODLY. The ost in this game made me spill tears, it made me cry for hours and it is so memorable. Every time I listen to this song it leaves a smile on my face. Each and every song in the game is amazing. The song once upon a time always gives me the feels. The soundtrack in this game is truly a winner. 100/100

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Story 

Long ago, two races ruled over the Earth as equals: humans and monsters. One day, a war broke out between them and, after a long series of battles, the humans were victorious. Seven of their greatest magicians sealed the monsters to the Underground with a magic barrier, while the humans took control of the surface. However, the barrier is not a perfect seal, and the only point of entrance to the Underground is Mount Ebott.[9]

Many years after the war, a human child falls through Mount Ebott and into the Ruins—a small section of the Underground. Though the protagonist is unnamed throughout most of the game, later dialogue reveals their name as Frisk. They soon encounter Flowey, a sentient flower who attempts to kill Frisk for his own amusement. Flowey is stopped by a motherly monster named Toriel, who teaches the child how to solve puzzles and survive conflict in the Underground. However, she also reveals her intentions to adopt Frisk and force them to live with her in the Ruins forever. After a boss fight with Toriel, she allows Frisk to exit the Ruins.

Frisk ventures through the Underground in order to reach the barrier located in the castle of Asgore Dreemurr, the king of the monsters. They learn that, to destroy the barrier and free the monsters, the king needs seven human souls—of which he has six. Throughout the game, they meet many monsters, which they may kill or try to resolve the encounter peacefully. Among the monsters that the player encounters are Sans, a wisecracking and slothful skeleton; Papyrus, Sans’ enthusiastic yet incompetent brother; Undyne, the boisterous head of the royal guard; Alphys, the kingdom’s reclusive royal scientist; and Mettaton, a robot with dreams of super-stardom. The choices that the player makes determine the route that they take through the story, as well as the ending sequence. Further playthroughs are irreversibly affected by all routes, with differences in dialogue dependent on the decisions made in previous playthroughs.[10]

If Frisk at any point kills a monster in combat, or if relationships with certain characters are not fully developed, the plot proceeds linearly with Frisk progressing to Asgore’s castle. Upon arrival, Alphys reveals that it is only possible to leave the barrier with a monster soul, meaning that they must kill Asgore. Before Frisk meets Asgore, Sans stops them at the “Final Corridor”, and reveals that “LV”, or “LOVE” is actually an acronym standing for “Level Of ViolencE”. “EXP”, as well, is an acronym, standing for “EXecution Points”. Sans then judges Frisk, based on how much LV they’ve accrued, and what bosses they have or haven’t killed. Regardless, he lets them pass. Frisk then confronts Asgore and begins to follow through with taking Asgore’s SOUL, though the player may eventually choose to spare him, rather than dealing the final blow. Unfortunately, Flowey appears and kills Asgore regardless, stealing the human souls and transforming into a monstrous abomination that the player must then defeat. If the player, at any time, dies in-battle, the game closes. Flowey also steals the ability to save and reset the game from the player, revealing the mechanic as a feature of the game’s universe rather than simply a tool for the player to use. After the player beats Flowey with the help of the rebelling human souls, Frisk wakes up and receives a final phone call from Sans informing them of the state of the Underground after their departure. 88/100 

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Content

Undertale doesn’t have a lot of content going for it. It has the main story but that’s about it. The main story is about 6 hours which is small but the extras can be about 9hrs and if your one of those gamers who like to fully complete a game it can take a whopping 16hrs. It’s still pretty short but the good story and the bizarre battle system make’s up for it. 65/100

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Controls 

The controls for undertale are great  but can sometimes be a tiny bit confusing. The battle system at first can be very weird to understand but after some time you get very used to it. The game can be played with a mouse or a controller. i recommend playing with a mouse because the controls on the controller is very odd. 83/100 

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Gameplay

The gameplay in this game is incredible especially the battle system. The battle system reminds me of pokemon and it has a very nice rpg feel to it. Every boss battle makes you tremble and yes the battle system is a bit odd and can be a bit weird for newbies but if you spend a lot of time playing the game you will get used to the battle system by force. In the game when your enemy attacks you are able to dodge them so the damage depends on your skills. The puzzles in the game are fascinating and sometimes the puzzles can be challenging. The game basically reminds me of a puzzle rpg. You don’t see a lot of puzzle rpg’s these days. 97/100

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522/600 – 87% = A = Outstanding 

 

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